this.slideIt = b_slideIt
this.obj = obj+"Object"
eval(this.obj+"=this")
return this
}
var px = bw.ns4window.opera?"":"px";
function b_moveIt(x,y){this.x=x; this.y=y; this.css.left=this.x+px; this.css.top=this.y+px;}
function b_showIt(){this.css.visibility="visible"}
function b_slideIt(endx,endy,inc,speed,fn,wh) {
if (!this.slideactive) {
var distx = endx - this.x
var disty = endy - this.y
var num = Math.sqrt(Math.pow(distx,2) + Math.pow(disty,2))/inc
var dx = distx/num
var dy = disty/num
this.slideactive = 1
this.slide(dx,dy,endx,endy,speed,fn,wh)
}
}
function b_slide(dx,dy,endx,endy,speed,fn,wh) {
if (!fn) fn = null
if (!wh) wh = null
if (this.slideactive && (Math.floor(Math.abs(dx))<Math.floor(Math.abs(endx-this.x)) Math.floor(Math.abs(dy))<Math.floor(Math.abs(endy-this.y)))) {
this.moveIt(this.x+dx,this.y+dy)
eval(wh)
slidTim = setTimeout(this.obj+".slide("+dx+","+dy+","+endx+","+endy+","+speed+",'"+fn+"','"+wh+"')",speed)
}
else{
this.slideactive = 0
this.moveIt(endx,endy)
eval(fn)
}
}
function slideballInit(){
oBut = new Array()
for (var i=0; i<=numItems; i++){
oBut[i] = new makeObj('divButton'+i)
}
oCircle = new makeObj('divCircle')
oBut[0].moveIt(250,100)
oBut[1].moveIt(310,100)
oBut[2].moveIt(370,100)
oBut[3].moveIt(420,100)
oBut[4].moveIt(480,100)
oCircle.moveIt(circleXstart,circleYstart)
//Showing the buttons
for(var i=0; i<=numItems; i++){
oBut[i].showIt()
}
}
var slidTim = 100;
var active = -1
function sbmover(num){
clearTimeout(slidTim)
oCircle.slideactive = false
oCircle.slideIt(oBut[num].x+circleXoffset,oBut[num].y+circleYoffset,circlePXspeed,circleTspeed)
}
function sbmout(num){
clearTimeout(slidTim)
oCircle.slideactive = false
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